I am Liangzheng Luo from a beautiful city - Hangzhou, China, now studying at Carnegie Mellon University to further my skills in game design. I like to write down thoughts as game analysis, by which I believe I could have a better understanding of games. With a background in Industrial Design, I also consider myself half an art person.
Feel free to view my resume and contact me.
Game Design
Building Virtual Worlds
Project Google Stadia (ongoing)
Level Design (ongoing)
COSMOS (ongoing)
Small Game Collection

Bloodborne Analysis
INSIDE: Visual & Design
The Plan: An Experiment
Creating Missions for MMORPG

Another Inferno, Canto I